deKay's Lofi Gaming

Metroid Prime Hunters (DS)

Hmm. I haven’t played this in ages and appear to be lost. I landed on Lava Land (or whatever it is called) and warped back to the last bit I’d got to. There was a locked door, so I backtracked a bit, found a new route, and opened the locked door from the other side. Erm. That means I have no idea where to go. I thought maybe I needed to go back to the Celestial Archive, but there was …

Metroid Prime Hunters (DS)

So now I’m on some sort of lava world. What’s the betting there’s also an ice world to contend with later, eh? Anyway. I’ve gone through a few rooms, found a few artifacts, killed another hunter (some yellow bloke who has spikes when in ball form), navigated a morph ball maze, and then killed a load of baddie-generating thingies, and finally warped back to my ship to save. Getting used to the controls now, but still not quite there…

Metroid Prime Hunters (DS)

Worked my way through to another area today, and had to fight a huge boss thing. There were blue lights on this big pillar thing that I had to shoot, while lasers were fired at me. After a few hits, a crystal thing pops out of the top for a bit and shoots me, and then it starts over with a different laser pattern. Luckily, it was pretty easy. After killing it, I then had to leg it to my …

Metroid Prime Hunters (DS)

So it seems that I was about a minute away from a save point. Well, actually I was less than a minute from a warp back to my ship, which is a save point. Anyway. Warped and saved. Then decided to play a couple of multiplayer games online. Just played against random people, and on my first game the host quit. On the second game, however, I came second. Which is pretty good, I thought. The trick seems to be …

Metroid Prime Hunters (DS)

I absolutely hated the demo, you know. Controls were rubbish. There was no lock-on. It all looked a bit “meh”. It just wasn’t Metroid, basically. And now look at what I’ve gone and bought! Tch, eh? And, well. The controls seem much the same. The graphics have improved quite a bit, though, but there’s still no lock-on and it still doesn’t feel quite right. It’s also a bit difficult to hold the DS in one hand, operate the d-pad, and …

The art of ignoring video games

If you know me, or if you read this blog, or monitor my Usenet and forum posts, then you’ll know I buy a lot of games. Like, loads. I play a lot too: most days I put in an hour or so, longer at the weekend. This may appear to be a very long time to non-gamers, but you have to consider how much time I don’t spend watching TV, which is far more passive and couch potatoey. One look …